How To Win In Filler Game Pigeon

I have just found a fairly addictive time-waster flash game called “filler”, similar to the classic Jezz-ball, wherein there are little balls bouncing around the rectangular play area and you must section off a percentage of the playing field whilst trapping the bouncing balls into a division so you can fill the rest. In the classic Jezz-ball scenario, your cursor swaps between vertical and horizontal directions, firing a line than connects to solid parts of the field (timed so as to not collide with a ball while yet unconnected) in order to block off areas in which a ball is not present. However, a spin on the Jezz-ball concept involves creating your own lazily weighted balls of large sizes (growing as you hold the button down longer) but that cannot collide with a bouncing ball for fear of losing a life. I got up to around level 15 before I developed the strategy below. So far my high score has been around 78,000 on level 34 — after playing 3 games. I realize the high scores are in the neighborhood of 2 million, but I must suspect some degree of either cheating or absence of other things to do ;D Since we’re dealing with two types of balls, I’ll call the ones we make Expanders, and the ones we must avoid, Bouncers. Anyhow, my strategy is as follows:

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How To Win In Filler Game Pigeon Free

1. Position the cursor in the uppermost left corner, and press the cursor and hold until the size of the Expander is within millimeters from an approching Bouncer. Immediately release the cusror (or mouse button) and let the Expander fall.
2. As the Expander falls, it will push any Bouncers underneath it away. Use this vacuum as an opportunity to create another Expander, so that the path created by the falling Expander is new Boucer-less space to utilize. This way, you only have to bother with monitoring the right side angles since the top is a border, the left is a border, and the bottom is your falling Expander.

If build-up gets to the point that the Expanders are no longer falling, try either moving to the opposite corner, or (by staying in the same corner) move the cursor closer toward the point of the corner but still within the field, and create a tiny ball. There seems to be a minumum diameter Expander from which expansion begins — but even if there is no room for one (whereby expansion ends) one can still be created from the top that pushes whatever is in the corner outward. An accumulation of smaller Expanders will likely have enough weight to force a larger one downward or toward the center.

Don’t give too much thought about how many Expanders you’re making unless they’re all the minmum diameter, because those should be saved as a last resort, generally. Even at level 20, you can still make relatively giant Expanders by using the two steps above. I hope to soon post a video or two of what I mean.

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How To Win In Filler On Game Pigeon

Feel free to contribute other or better strategies in the comments! Thanks!